EGE OKTAR
Lead 3D Artist | Environment Artist
Technical Artist | Art Director
CG Supervisor | XR Artist & Specialist
vIPO Signature Renders
3D Modeling | Metaverse | Printing
Every Company that gets listed in NYSE with Unity in our Interactive Broadcasting Experience users can sign the wall digitally.
After we collect the signatures, we can render every signature on to their Exterior Banner.
Company & Client
Company: Unity
Client: NYSE
Software Used
Maya, 3Ds Max, Blender, E-Cycles, Substance Designer, Substance Painter, Quixel Suite, Photoshop, Illustrator, After Effects
We collect the signatures from the vIPO live event and I use particle emitters to project the signatures on the banner.
I can mask out the parts I would like them to displayed and where to not display for the most esthetic look.
Then I render them out and add them on top of the clients 8K Resolution Banner for them to display.
I use Blender / E-Cycles particle system and feed the signatures on the banner with the masking system we developed.
I draw out the masking area for the signatures to not appear so that the client logo is not overlayed with signatures.
I emit the signatures with restricted rotation and render it out.