EGE OKTAR
Lead 3D Artist | Environment Artist
Technical Artist | Game & Level Artist | Art Director | CG Supervisor | XR Artist & Specialist

Experimental Renders
3D Modeling | Animation | VFx | Real Time 3D | Metaverse | Printing
Some concept and test renders from over the years from Unity to try out different looks and scenes that I modeled, textured, lit, animated and rendered.
Company & Client
Company: Unity
Client: NYSE
Software Used
Maya, 3Ds Max, Blender, E-Cycles, Substance Designer, Substance Painter, Quixel Suite, Photoshop, Illustrator, After Effects
Gallery
Some Test renders I have worked on over the years in Unity.
These for test, concept art and research purposes renders.
We were researching for alternative scene options for Interactive Broadcasting experiences.
Also tried to add the Fearless Girl Statue to our template but due to licensing issues we were not able to add it to our projects.












